In 1865, Charles Lutwidge Dodgson authored one of the most recognizable and timeless works of fiction under the pen name Lewis Carroll—Alice's Adventures in Wonderland (and and its 1871 sequel Through the Looking-Glass). These stories introduced countless readers to the sublime majesty of Wonderland and its cooky inhabitants (White Rabbit, Caterpillar, Queen of Hearts, Tweedledee and Tweedledum, etc.). Over the years, these two tales were adapted numerous times as theatre productions, movies, videogames, and music.
Given the richness and universal appeal of Carroll's works, it became apparent that they might serve a utility as source material and prompt for creative writing and game development pursuits. An additional strength of introducing Lewis Carroll's written work into this exciting medium is that his books exist in the public domain, making them accessible to anybody with an internet connection (Project Gutenberg). Fan adaptations and reworkings may be freely distributed, meaning whatever you make in this course is probably safe to share or sell per copyright law.
Full digital versions of Carroll's two seminal works may be accessed below and used for the purposes of completing this course:
Read: Alice's Adventures in Wonderland
Read: Through the Looking-Glass